I know, it’s not the Playground mode. We all want the Playground mode. But this is what we’re working with right now, alright?
Levelling has a bit more of a purpose when compared to last season. Last season it was just a way to track progress and snag a few extra battle pass tiers, but this season it’s tied to upgrading the Carbide and Omega skins, both of which slowly turn from sort of weird bodysuits into impressive suits of light-up sci-fi armor. Getting the full armor sets isn’t too bad, and only requires you to get up to level 40 for Carbide and 55 for Omega. The lights, however, require a whopping 65 for Carbide and 80 for Omega. They are, however, cool.
The level grind for this season of Fortniteis a little exhausting. The experience requirements for getting levels has a way of going up pretty quickly, and by the time you’re in the mid-40’s it can feel like a real slog without much in the way of rewards. And I paid for the tier-100 battle pass on day one, meaning that I’ve had a 120% experience boost the entire season, as well as extra shots of experience from levels I gain and challenges I complete. Granted, I usually play solo and that means I don’t get squad boosts, but still: it takes a while any way you slice it.
It’s all a little academic for me at this point, because all of my season 4 unlocks are on the account that’s currently tied to PSN. I’ll be leaving that account behind come season 5 so that I can play with the same account on my Switch, PC, Mobile and Xbox, and so all my season 4 cosmetics will be out the window along with my old account.